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Open Source framework for building cross-platform truly native iOS, Android and Windows mobile apps using JavaScript.
TypeScript JavaScript Other

Merge pull request #586 from NativeScript/nnikolov/repeaterBindingCon… …

…textIssue

Fixed issue with binding gestures to repeater items.
latest commit 84d43407cb
@nsndeck nsndeck authored
Failed to load latest commit information.
application-settings getApplication() and getApplicationContext() added/used to/from Andro…
application Fix tslint error.
apps Fixed issue with binding gestures to repeater items.
build definitions fixed
camera getApplication() and getApplicationContext() added/used to/from Andro…
color Typo fixed
connectivity Make moduleMerge a global function - this saves a total of 83 require…
console Android console improved to support circular objects.
css-value Move css and css-value modules to the toplevel.
css Move css and css-value modules to the toplevel.
data Resolved #322: Creating an Observable by passing a JSON object in the…
fetch readme updated
file-system Refactor the file-system-access API to be synchronous. Added *Sync eq…
fps-meter FPS module will now correctly count frames while scrolling in iOS
globals Fix tslint errors
http Fixed #535
image-source Make moduleMerge a global function - this saves a total of 83 require…
js-libs Move css and css-value modules to the toplevel.
location Make moduleMerge a global function - this saves a total of 83 require…
node-tests Fix tslint errors
platform Application orientation changed event
text Make moduleMerge a global function - this saves a total of 83 require…
timer Fix timer id generation -- we shouldn't have clashing id's anymore.
trace Animations Spike
ui Fixed issue with binding gestures to repeater items.
utils Layouts are now implemented natively for Android.
xhr FormData support added
xml feat(xml parser): Only allow angular syntax extensions if configured.
.gitattributes definitions fixed
.gitignore fetch.js added
AUTHORS Adding authors based on committers.
CHANGELOG.md Remove empty spaces
CONTRIBUTING.md Change the repo name to NativeScript where mentioned
CodingConvention.md definitions fixed
CreateNewModule.md definitions fixed
CrossPlatformModules.csproj Fixed issue with binding gestures to repeater items.
CrossPlatformModules.sln Add the Cross-TS definition
DebugV8Heap.md definitions fixed
Introduction.md Rename the old Readme
LICENSE Add licenses
LICENSE.md Updating copyright information
README.md Update README.md
android17.d.ts Fixed several unit-tests
declarations.android.d.ts definitions fixed
declarations.d.ts Animations Spike
declarations.ios.d.ts Resolved Issue #451: Improve the Network Stack
es-collections.d.ts Fix tslint errors
es6-promise.d.ts Fix tslint errors
gruntfile.js Move css and css-value modules to the toplevel.
ios.d.ts window is now optional
org.nativescript.widgets.d.ts Fix merge error
package.json Fix the definitions package
source-control.md definitions fixed
tsconfig.json Move css and css-value modules to the toplevel.

README.md

Welcome to the NativeScript framework repository

What is the NativeScript framework

With the NativeScript framework you can use your JavaScript and CSS skills to write native mobile applications for iOS, Android and (soon) Windows Phone. There is no WebView involved in rendering the app, as the UI is rendered by the native platform's rendering engine. Because of that, the app's entire UX is native.

The NativeScript framework enables you to use a complete stack of cross-platform APIs to write your application code or, if you need to, you can directly access all platform-specific native APIs using JavaScript only. That’s right—you can access all native APIs, not only the ones we thought would be useful!

We did not want to create just yet another ecosystem around a native cross-platform framework. We wanted to integrate and play well with all existing JavaScript and native iOS/Android/Windows ecosystems. That is why we also support using existing JavaScript libraries, as well as existing native Objective-C, Java and .NET libraries. We want to stress that you don't need to know Objective-C, Java or .NET in order to reuse these libraries—their entire APIs are available in JavaScript with no changes.

Because of the features listed above you get some important functionality right out of the box. The first is that applications built using the NativeScript framework support the same accessibility models as native apps. This is important for anyone creating apps that need to meet certain accessibility standards before going live. This is also very useful when you start implementing functional or unit tests for your app. Several existing cross-platform tools like Appium already work directly with the NativeScript framework and provide accessibility automation.

The second major feature you get out of the box is 0-day support for new native platforms. Because the NativeScript framework exposes unmodified native APIs and UI components, you can use the latest native APIs and new UI components when Apple, Google or Microsoft updates their mobile platforms.

So let’s summarize what the NativeScript framework enables you as of today:

  • Build 100% native cross-platform apps, with a declarative UI, and the ability to implement platform-specific UIs.
  • Share 100% of your code or use platform-specific APIs, depending on the app you’re building.
  • Code in standards-based ECMAScript 5 JavaScript. ES6 support is coming soon.
  • Use standards-based CSS syntax for styling.
  • Use rich data binding and existing UI patterns to easily build complex user interfaces.
  • Reuse any native library available in Objective-C, Java or .NET.
  • Reuse any JavaScript library that is not browser-dependent.
  • Reuse the QA tools for accessibility automation to write tests.
  • Use the latest native platform features to create an amazing native user experience.
  • Code in any IDE of your choice to implement your applications’ code using the NativeScript framework's CLI.
  • Use Telerik Platform and AppBuilder products and the full Visual Studio integration to get a rich development experience. Paid support is also available.

We hope this gives you a good idea about what you can expect from the NativeScript framework.

To learn more about the NativeScript framework, you can check the following resources:

Most popular repositories:

  • The current repo - Stores the code of the cross-platform modules, written in TypeScript
  • iOS Runtime - Holds the runtime, allowing the JavaScript code of your application to be executed on an iOS device
  • Android Runtime - Holds the runtime, allowing the JavaScript code of your application to be executed on an Android device
  • NativeScript CLI - Contains the Command-Line Interface for creating an application using the NativeScript framework
  • Docs - Contains the NativeScript framework documentation (available on http://docs.nativescript.org/) in MarkDown format
  • TelerikNEXT conference app - Stores the code of a complete sample application using user authentication and cloud storage.
  • Hello-World Template - Contains the code of the application the CLI creates by default
  • Cuteness Sample - Stores the code of the Cuteness proof of concept application (A Reddit Kitten browser)

Getting Started and How to Install the NativeScript framework

Please follow this article to get started with the NativeScript framework.

Documentation

Comprehensive documentation is available at docs.nativescript.org.

Helping us to improve the NativeScript framework

We love PRs! Please follow our contribution guide if you want to become part of the project.

Contact info

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