Table of contents
- 1. Summary
- 2. Syntax
- 3. Parameters
- 4. Returns
- 5. Description
- 6. Cross-browser issues
Summary
The delete operator deletes a property of an object.
| Operator | |
|---|---|
| Implemented in: | JavaScript 1.2 |
| ECMAScript Edition: | ECMA-262 ? Edition |
Syntax
delete expression
where expression should evaluate to a property reference, e.g.:
delete variableName delete objectExpression.property delete objectExpression["property"] delete objectExpression[index] delete property // legal only within a with statement
If expression does not evaluate to a property, delete does nothing.
Parameters
objectName- The name of an object.
property- The property to delete.
index- An integer representing the array index to delete.
Returns
Returns false only if the property exists and cannot be deleted. It returns true in all other cases.
Description
The fifth form is legal only within a with statement, to delete a property from an object.
You can use the delete operator to delete variables declared implicitly but not those declared with the var or the function statement.
If the delete operator succeeds, it removes the property from the object entirely, although this might reveal a similarly named property on a prototype of the object.
Some object properties cannot be deleted. In the ECMA 262 specification these are marked as DontDelete.
x = 42; // assigns as property of global object
var y = 43; // declares as variable
myobj = new Number();
myobj.h = 4; // create property h
myobj.k = 5; // create property k
delete x; // returns true (can delete if declared implicitly)
delete y; // returns false (cannot delete if declared with var, property is DontDelete)
delete Math.PI; // returns false (cannot delete most predefined properties, declared DontDelete)
delete myobj.h; // returns true (can delete user-defined properties)
with(myobj) {
delete k; // returns true (equivalent to delete myobj.k)
}
delete myobj; // returns true (can delete if declared implicitly, equivalent to x)
You cannot delete a property on an object that it inherits from a prototype (although you can delete it directly on the prototype).
function Foo(){}
Foo.prototype.bar = 42;
var foo = new Foo();
delete foo.bar; // but doesn't do anything
alert(foo.bar); // alerts 42, property inherited
delete Foo.prototype.bar; // deletes property on prototype
alert(foo.bar); // alerts "undefined", property no longer inherited
Deleting array elements
When you delete an array element, the array length is not affected. For example, if you delete a[3], a[4] is still a[4] and a[3] is undefined. This holds even if you delete the last element of the array (delete a[a.length-1]).
When the delete operator removes an array element, that element is no longer in the array. In the following example, trees[3] is removed with delete.
var trees = ["redwood","bay","cedar","oak","maple"];
delete trees[3];
if (3 in trees) {
// this does not get executed
}
If you want an array element to exist but have an undefined value, use the undefined value instead of the delete operator. In the following example, trees[3] is assigned the value undefined, but the array element still exists:
var trees = ["redwood","bay","cedar","oak","maple"];
trees[3]=undefined;
if (3 in trees) {
// this gets executed
}
Cross-browser issues
Although ECMAScript makes iteration order of objects implementation-dependent, it may appear that all major browsers support an iteration order based on the earliest added property coming first (at least for properties not on the prototype). However, in the case of Internet Explorer, when one uses delete on a property, some confusing behavior results, preventing other browsers from using simple objects like object literals as ordered associative arrays. In Explorer, while the property value is indeed set to undefined, if one later adds back a property with the same name, the property will be iterated in its old position--not at the end of the iteration sequence as one might expect after having deleted the property and then added it back.
So if you want to simulate an ordered associative array in a cross-browser environment, you are forced to either use two separate arrays (one for the keys and the other for the values), or build an array of single-property objects, etc.
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