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n-api: finalize during second-pass callback

Calling into the engine from a weak callback is unsafe, however, the
engine offers a way to attach a second-pass weak callback which gets
called when it is safe to call into JavaScript. This moves the point
at which the N-API finalize callback gets called to this latter point.

Fixes: #25927
PR-URL: #25992
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
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gabrielschulhof authored and addaleax committed Feb 7, 2019
1 parent 4c22d6e commit 03ffcf76b7cdee745bb53d4b2144f037f0c3017a
Showing with 15 additions and 0 deletions.
  1. +15 −0 src/js_native_api_v8.cc
@@ -281,10 +281,25 @@ class Reference : private Finalizer {
}

private:
// The N-API finalizer callback may make calls into the engine. V8's heap is
// not in a consistent state during the weak callback, and therefore it does
// not support calls back into it. However, it provides a mechanism for adding
// a finalizer which may make calls back into the engine by allowing us to
// attach such a second-pass finalizer from the first pass finalizer. Thus,
// we do that here to ensure that the N-API finalizer callback is free to call
// into the engine.
static void FinalizeCallback(const v8::WeakCallbackInfo<Reference>& data) {
Reference* reference = data.GetParameter();

// The reference must be reset during the first pass.
reference->_persistent.Reset();

data.SetSecondPassCallback(SecondPassCallback);
}

static void SecondPassCallback(const v8::WeakCallbackInfo<Reference>& data) {
Reference* reference = data.GetParameter();

napi_env env = reference->_env;

if (reference->_finalize_callback != nullptr) {

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